Realtime Softbody Physics - Postgraduate Dissertation Project
This project was my postgraduate dissertation project, titled ‘Realtime Soft Body Simulation using a Spring-Mass approach’. This post can be considered a condensed summary of the dissertation document, and more detailed information can be found at the following link: The Dissertation document can be found here Soft bodies are physically simulated objects capable of deformation - changing shape in response to forces experienced. Most physical objects in computer simulations are rigid bodies, which do not experience deformation, but soft body physics systems are required in order to simulate complex structures in a physically accurate way, such as clothing....